Code, Create, Play by Tomás Brides is a comprehensive guide
designed to help aspiring game developers create a video game in just one week.
This book is ideal for those transitioning from basic programming to the
dynamic field of game development. It simplifies complex concepts, enabling you
to develop your own 2D space shooter using GameMaker Studio.
Here’s what you’ll find inside:
Day-by-Day Learning: The book structures learning into daily segments, each
building on the previous one. By the end of the week, you’ll have a fully
functional video game.
Skills for the Future: Beyond just finishing a game, this guide teaches you to
set up your development environment, code game mechanics, and utilize GameMaker
Language (GML) to create complex enemy behaviors. These skills are crucial for
any game developer.
Practical Steps: The book offers clear, step-by-step instructions covering
everything from player health management to integrating sound effects. Each
chapter provides practical advice to solve common game development challenges.
Build a 2D Shooter: This guide walks you through creating a 2D space shooter
game. You’ll bring your ideas to life with engaging graphics, challenging
enemies, and compelling gameplay elements.
Code, Create, Play is perfect for anyone eager to delve into computer game
development. By the end of the book, you’ll have the foundational skills to
start your own game development projects. If you’re passionate about making
games, this book is an excellent starting point.